I worked on Run into the Dark for 9 months as Project Lead, Designer and Programmer. The game achieved at one point 46 of 12356 on IndieDB, Over 10,000 downloads across 30 sites and over 20 Let's Plays.
You can explore my analysis and find a link to the download here.
Starcraft II Mod Lord of War
The player is tasked as supplying units and weapons to two warring factions. Players must maintain the balance of the two factions to reach the highest possible profit.
In depth analysis here
Most Innovative Design Award: Australia/New Zealand 2014
The player is situated on the right side and the warring factions are situated on the left.
For the 2014 Fab48 Game design competition we were give 3 words and 48 hours to design and complete a game. The words were sacrifice, wave and guard. Myself and a team of 3 others managed to finish a game exploring the highs and lows of drug addiction through an endless 2D runner.
You can find a more in depth analysis here
Flight Centre Travel Group
Dates Employed: 2021 – Present
Employment Duration: 6 Months
Location: Brisbane, Australia
Contracted to assist growing operations team increase support capacity for Flight Centre’s travel booking website post COVID lockdown.
Megaport
Dates Employed: 2020 – 2021
Employment Duration: 6 Months
Location: Brisbane, Australia
Hired to lead Megaport’s scrum transformation in the Network Automation and DevOps teams. Responsible for increasing team velocity by removing impediments, facilitating agile ceremonies and managing key stakeholder relationships
e&e Solutions
Dates Employed: Mar 2019 – Present
Employment Duration: 1 yr 9 mos
Location: Brisbane, Australia
Approached to establish operational support processes and procedures for Suncorp’s core API platform. Responsible for the uptime and availability of core API's and software platforms. Managed key external vendor relationships to ensure the smooth delivery of the NPP platform to production. Facilitated requirements gathering workshops, retrospectives and estimation sessions for teams and key stakeholders.
Console Group
Dates Employed: Jul 2017 – Aug 2018
Employment Duration: 1 yr 2 mos
Location: Brisbane, Australia
As the Business Analyst and Iteration Manager for Console, I was promoted to elevate the capability within cross-functional teams through Agile ceremonies to define, plan and deliver solution-focussed features within cloud-based trust accounting and property management platform.
I led a number of business-critical greenfield software projects in the guise of Scrum Master, coached and championed the team on Agile practices to ensure that they come along on the Scrum journey and leveraged business analysis experience to better understand user stories and convey the functional requirements to technical teams.
I facilitated engaging inceptions, workshops, retrospectives and estimation sessions for teams and key stakeholders to recognise and release milestones and establish shared understanding of the capability.
Console Group
Dates Employed: Mar 2015 – Jul 2017
Employment Duration: 2 yrs 5 mos
Location: Brisbane, Australia
>Assisted the transformation of an overwhelmed telephone support system by facilitating ideation sessions with key stakeholders to find a customer focussed solution.
>Worked across support and training teams to help deliver a multi platform, email/chat/self-help based system, whilst continually adapting to customer feedback and key metrics
>Day-to-day case and queue management with a focus on continual improvement of service