I’ve been emmersing myself in the literature of game design for the past couple weeks so I thought it would be a good idea to cut my teeth with a project.
I’d recently heard of the game engine Godot so I thought what better way to spend my time then following a tutorial for a quick platformer. I found one here by the Youtube user HeartBeast. It was simple, with the tutorial only 40 minutes long. My goal was to practice using the engine by following the tutorial closely.
The first thing I noticed was how much easier it was to make 2d games in Godot compared to Unity. It feels like the 2D engine is properly built instead of being shoe-horned into a 3d engine. I learnt how the engine handles tilemaps and animation. Instead of objects Godot used nodes. Just different terminology for similar functionality.
I used this time to work my way around the engine. I’ll try the same excersize with unity and come back with the results. Then I can start experimenting with level designs. This quick project produced a fun toy to play with. The game will come.
Github for project files found here