Mock Roadmap

 

In my journey to become a game producer I was interviewed by a promising Australian game development studio for an associate producer role. As part of the interview process I was asked to created a roadmap for a prototype of a mobile game. The resources available were

  • 1 Designer

  • 2 Full stack developers

  • 1 Artist

  • 1 Part time QA

I have experience scheduling software developers as a business analyst. Video game development is a new space however and I think my lack of experience shows.